
It is super fun, but is also certainly not for everyone, and we respect that." And it really does sound fun, especially with the improvements to mobility and combat that look to make for more dynamic PvP encounters.

Silva made it clear PvP won't be a necessity during Salt and Sacrifice, saying, "we know a significant number of players have less-than-zero interest in PvP.

Because of this, Salt and Sacrifice director James Silve highly recommends getting rid of these troublesome invaders posthaste. Bluehearts are tasked with hunting down "haze-tainted creatures" that spawn even more dangerous monsters from rifts, making life even more hellish to the player who calls that gameworld home. Those who take the oath of the Blueheart Runners will invade for a very different reason.
